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In the war of blockchain scalability, Layer 2 solves the expensive problem of Ethereum, but for high-frequency interactive games, Layer 2 is still too costly and congested. As someone who works in IT architecture, I am very aware of the importance of "resource isolation." XAI's Layer 3 architecture (Orbit Chain) is essentially a resource isolation strategy. It no longer allows game transactions to compete with DeFi whale trades for block space but instead opens up a dedicated high-speed lane. This is like configuring "bare-metal servers" for core business in cloud computing rather than "shared cloud hosts." This fundamental architectural difference determines that only on XAI can heavy blockchain games with a daily active user base of millions and thousands of interactions per second truly run smoothly. This is not a multiple-choice question; it is a must-answer question dictated by physical performance.
{spot}(XAIUSDT)