【币界】Web3 game ecosystem has new developments. Animoca Brands recently announced the completion of its acquisition of digital collectibles and game company SOMO, involving multiple games such as 《SOMO Codex》, 《SOMO Duel》, and flagship product 《SOMO Battleground》. The unique aspect of these products is that digital collectibles within the ecosystem can not only be used in games but also support cross-game circulation, live streaming display, and even trading for profit.
From a strategic perspective, Animoca Brands plans to leverage its extensive Web3 ecosystem to support the development of the SOMO brand. Through cross-promotion and community integration, the two are expected to create a 1+1>2 effect. This acquisition model reflects a trend in the NFT gaming field—more and more projects are exploring how to maximize the value of digital assets, making them truly tradable, circulatable, and cross-platform ecosystem assets, rather than just decorative items within a single game.
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Halaman ini mungkin berisi konten pihak ketiga, yang disediakan untuk tujuan informasi saja (bukan pernyataan/jaminan) dan tidak boleh dianggap sebagai dukungan terhadap pandangannya oleh Gate, atau sebagai nasihat keuangan atau profesional. Lihat Penafian untuk detailnya.
Membuka posisi, kali ini jangan sampai memotong saya lagi, ya? Perpindahan lintas game terdengar mengesankan, tetapi apakah benar-benar bisa terealisasi, tergantung pada data di blockchain yang berbicara.
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TokenStorm
· 01-14 08:40
Logika perputaran lintas game ini sudah saya lihat tuntas, pada dasarnya saya tetap ingin menciptakan ruang arbitrase di dalam ekosistem. Data di blockchain menunjukkan bahwa setelah akuisisi semacam ini biasanya akan mengalami kekeringan likuiditas dalam 90 hari, tapi bagaimanapun saya sudah masuk, tinggal lihat siapa yang lari lebih cepat saja
Ekosistem game Web3 kembali menyambut integrasi: Percobaan baru dalam penggabungan lintas bidang koleksi digital dan aset game
【币界】Web3 game ecosystem has new developments. Animoca Brands recently announced the completion of its acquisition of digital collectibles and game company SOMO, involving multiple games such as 《SOMO Codex》, 《SOMO Duel》, and flagship product 《SOMO Battleground》. The unique aspect of these products is that digital collectibles within the ecosystem can not only be used in games but also support cross-game circulation, live streaming display, and even trading for profit.
From a strategic perspective, Animoca Brands plans to leverage its extensive Web3 ecosystem to support the development of the SOMO brand. Through cross-promotion and community integration, the two are expected to create a 1+1>2 effect. This acquisition model reflects a trend in the NFT gaming field—more and more projects are exploring how to maximize the value of digital assets, making them truly tradable, circulatable, and cross-platform ecosystem assets, rather than just decorative items within a single game.